
- EVANGELION EPISODE 4 SUMMARY CRACKED
- EVANGELION EPISODE 4 SUMMARY CODE
- EVANGELION EPISODE 4 SUMMARY TV
Had all optional conversations with Larry in episode four.Įxhaust every possible conversation with Larry throughout the episode.ĭestroyed The Endless One without falling.ĭuring the final boss battle, don't mess up any of the songs so you won't fall towards the bottom. Switch to Larry and grab lighter from Room 104 and light the rabbit in front of 101 on fire and then use Deadstone.
EVANGELION EPISODE 4 SUMMARY CRACKED
/: Enter 104 and grab the carrot and place it in front of Room 101 with the door cracked open. Switch to Sal and find the tape where the pony was. Rage: As Larry, place Creepy Pony on the pentagram in 204.

Switch to Sal and enter the room and retrieve the tape. Use Deadstone near the tape and now switch back to Sal and retrieve the tape.Įvolve: Enter 404 as Larry and use Deadstone. Switch to Larry and enter 504 and go through the hole. Skin: Enter 501 as Larry use Deadstone near Unknown Man and then enter the room as Sal.
EVANGELION EPISODE 4 SUMMARY CODE
Use pocketknife on the carpet and enter code 435542.īridge: Room 404. W Tooth: Room 501 after cutscene on the left.ĭon't make any mistakes while destroying the chunks of barrier on each level.Ĭollect all 9 VHS tapes throughout the game. N Tooth: Other Basement apartment bedroom 1 on the left.Į Tooth: Room 102 to the right of the door.īrown Tooth: room 202 in bathroom on top of toilet. While walking through Addison Apartments with Larry, check in and speak with every resident.Ĭollected all the teeth from inside the apartments. Talked with everyone in the apartment in episode four. Once the tape finishes, pressing the exit button will lead to a cutscene, ending the prologue. One tape is already in there and pressing play will show a video of a girl in distress.
EVANGELION EPISODE 4 SUMMARY TV
It then cuts to a room with another TV set up with VCR players.

As Sal continues walking to the right he comes across a TV which will create static across the entire screen. Going through the door leads to a similar area, however, there are stars in the background. He disappears and then Sal can walk through the final door. He asks if he may continue through the door to which Beelzebub warns that once he goes through he cannot go back. After seeing all four, Sal returns to Beelzebub and repeats back the artworks and their sins. Inside the fourth room, he finds the final art, Her Fate. He also finds three symbols which are used to unlock the fourth room.

Entering the first three doors, Sal will find three of Beelzebub's artworks: Peering Eyes, Their Sins, and Trapanrot. Moving to the left Sal finds five doors, one is locked and the other cannot be accessed. Receiving the riddle, Sal must find each of Beelzebub's artworks. Of the remaining four arts, you must gaze upon three. To proceed forward to the door behind Beelzebub, Sal must admire the creature's art to which he is given the rhyme:

Walking to the right he encounters a goat-headed creature named Beelzebub which Sal assumes is the devil until the creature iterates that it was a nickname given by their family. He enters a pitch black room where the style has changed to a minimalistic, white outline. The room also showcases items from the previous Episode before Sal exits. As he walks to the left of the screen, the pitch of the alarm distorts. The screen cuts to an alarm clock blaring showing the time 3:33 AM before switching to a teenaged Sal waking up, telling the alarm that he is awake. Soon, police sirens and car tires are heard and soon flashing red and blue lights appear behind Sal. The hallway of the Apartment is also covered in blood splatters as Sal continues playing the guitar. As the camera zooms in, the screen flashes red showing hands covered in blood. The Episode begins showing the outside of the Addison Apartments with an older Sal Fisher standing in the main doorway playing his guitar.
